[D&D] Round 7
Jim McQuillan
jimmcq at concentric.net
Sat Apr 19 03:46:11 UTC 2008
It's up to them of course, but I say if there are no other solid leads,
they should head to a tavern (not the fancy one) and ask if anyone has
heard rumors of the black-robed mages. If that doesn't produce any
leads then we could have someone that has a good rapport with the Wizard
Guild (like one of the Sorcerers or even Erick who has spent a lot of
time there) ask them about the Necromancers.
As for saltpetre, Chris suggested an alchemy shop... if they don't have
any for sale, then we should ask them (or research) about how it is
produced. Hopefully this can gain our characters the knowledge that it
could also be harvested from accumulations of bat guano in caves (such
as the one under Keldon Keep).
-Jim
Daniel Mays wrote:
> Okay, I still need to know WHERE Vander and Drusilla are going to go
> looking for the necromancers guild. Another thing is that Drusilla's
> bear friend probably doesn't want to follow the group around without her
> for an extended amount of time. If the ranger is able to take care of
> it, that might be okay, but it will just wonder off if she is gone for
> too long and she will have to go find it.
>
> Also where do you guys plan on finding salt peter?
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