[D&D] Round 7

Christopher Mooney chris at dod.net
Fri Apr 18 18:28:22 UTC 2008


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Okay, we are going to go as a group to find some salt peter so that we  
can test Nooka's theory.  Not sure where we start here, does anyone  
know where we would purchase it?  An alchemy shop?  While we are out  
let's swing by the healing temple and but some healing potions.  James  
and Jess, you should give us gold to purchase the potions before you  
split off (read below).

At any point James can split off from the group to do his part, but he  
may want to take the Druid in owl form.  No one will suspect that the  
Druid is a real person, and she can heal him if needed.  Also, he may  
need to forge something.  James, just let us know when you're going to  
split off, but get back to us as
soon as you can.  The Druid will leave her bear with us so that we can  
find them again if they get in trouble.

We can start the next log on the wiki too.  That information that Eric  
and Mento found would be useful there.  Remember to keep track of time  
Dan.

====================

Here is an adjustment to our quest list:

1.  Find salt peter so that Nooka can add it to the oil and see if it  
makes Greek fire.

2.  Vander and Druscillia are going to find out information on the  
necromancer's guild.

3.  Buy healing potions from the healing temple (Erick can make his  
50g donation while we are there).

4.  We now know that the 2nd moon, Rydia, is going to increase  
lycanthrope activity.  We need to find a calendar and moon cycle  
chart.  (I am winking at Dan)  Also, can we find out information on  
lycanthrope afflictions?  What happens if we're bit?

5.  Have the Druid scribe two more Cure Disease scrolls out of the  
rest of her scroll kits.  This should leave us with 1 Cure Poison and  
4 Cure Disease scrolls, and Druscillia can memorize 4 Cure Disease per  
day (to do this we must wait one more day).  I will need to work out  
how much XP this is going to cost and let you know Dan.

6.  Go talk to LeRoy and see if we can get information about the new  
guards.  Also, we need to make sure he is still in power.  I think we   
should get orders (perhaps to gain access to the library) from the new  
guard leader that give us the ability to forge his orders.  The  
problem here is that we are no longer in the army, but I have a trick  
if this becomes a problem.  We may also get them to pay us to take  
care of the problem.

7.  Go after the rats and the plague.

  --

- - Fenreer found a list of recipes to make stuff that will be posted  
later (DONE).  Bruce, if we have time you should see what you can do  
to make something.

====================

Cheers,
Chris


On Apr 18, 2008, at 10:56 AM, Daniel Mays wrote:
> Okay.  Sorry I didn't have as much time as I thought last night.   
> I'll still haven't got that letter finished from the Lady at the  
> keep, but I'll get it done soon.  However I can respond to a bunch  
> of the other things that people have suggested.
>
> As far as the necromancers guild goes.  I should play that part out  
> in steps James, so tell me where you want to start looking and I  
> will let you know what you find out at each location.  You can give  
> me a list and I'll stop you where something might become relevant  
> and have you make a bluff, diplomacy or gather information check,  
> depending on whatever is more appropriate.
>
> I'm going to just say that Nooka spends some time playing with the  
> rest of that black goo, and between that and the information you got  
> from the alchemist:  You find out that the black oily substance can  
> easily be refined into a highly flammable and volatile liquid  
> through a distillation process that takes about a day (for a very  
> small amount).  However the substance is very difficult to ignite  
> (requires very high temperatures / pressure).  Nooka is interested  
> by this detail since the substance obviously was able to self ignite  
> on that one hot day that you all remember.  Nooka suggests using  
> some kind of salt peter to mix with the substance that might make it  
> more easily ignited.
>
> Erick finds in a book containing historical battles that have been  
> fought in the region, a passage about the rise of the undead lord  
> 300 years ago.  He learns that the armies of the dead appeared in  
> the north eastern part of the kingdom and laid waste to several of  
> the eastern villages and towns of Rhuanmar while growing in numbers  
> at each location.  Some of the villages and towns that were laid to  
> waste are mentioned by name:  Tandem, Torwick and Tirsk.  The  
> passage also notes that the leaders of the armies seemed to be very  
> difficult to kill and could only be hurt by mithril weapons.  The  
> armies were finally defeated by a force of holy warriors and priests  
> led by Glaiden Harrogate.
>
> Jim, you find out that according to something one of the mages  
> wrote, who did some research on lycanthropes, lycanthropes are  
> vulnerable to "true silver" which after doing more research you find  
> out is mithril.  The mage also wrote that lycanthropes in the wild  
> seem to be particularly active when the 2nd moon - Rydia - a green- 
> blue colored moon, is in the "full" part of it's cycle.  This moon  
> is also revered by druids and thought of by some elven myths to be  
> the place that life began.
>
> - I will post more information about the moon cycles soon.
>
> Bruce, I will come up with a list of recipes that you find.
>
> Let me know if I missed anything.
>
> Dan
>
> On Fri, Apr 18, 2008 at 9:33 AM, Daniel Mays <gruzjmal at gmail.com>  
> wrote:
> Yeah I got a hard copy of that one :)
>
>
> On Thu, Apr 17, 2008 at 11:18 PM, ptsuk <ptsuk at concentric.net> wrote:
> Vander and Dan might want to check out this then ;)
>
> Libris Mortis - Book of the Undead (official WOTC) new feats, prestige
> classes, etc.(ask dan if you can use) its about 8-9 mb.
>
> I put it up at http://qetestdclunie0000.cnchost.com in the folder  
> called
> /dan
>
> enjoy ;)
>
> -david c.
>
> its up for a couple of days then i'll take it down.
>
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Chris Mooney ....................... UNIX Systems Engineer
Project DoD ........................ http://home.dod.net/
1756 Guadalupe Ave. ................ Tel: (207) 450-2332
San Jose, CA 95125 ................. chris at dod.net

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